Create a "real" problem, that requires "real" problem solving. For example, what if global warming were to hit Club Penguin and things began to melt? It would be cool (pun intended) to let kids experiment with some of the larger issues, that have relevance to our environment, in this type of context. What if they let penguins buy cars; and have choices about what kind of cars to drive. There would need to be a marketing campain to get other penguins to purchase hybrid cars, and so on.
Add more collaborative play opportunities, with group sizes ranging from 2 to 16.
Start a penguin library -- they could have a library card. (or a penguin search engine like "Penguin Google")
Add more scavenger hunt types of activities.
Add a problem of the day, that is so hard that anyone would be challenged. Post the first person to get the answer.
Add a club penguin time machine Russell Miller, so you could play with the time component.
Increase the richness of the creativity tools available for your avatar (per Mitch Resnik's talk). (e.g., Sims).
Increase the number of platforms that Club Penguin available on, so kids can get to their igloos via a portable device, like their phone.
What if the Penguins could teach one another? It puts children in the position of thinking about "What's the best way to teach?"
What if the penguins (children) could build their own school? What would it look like?
uild pengions with a practice effect -- penguins could learn through different modes of learning. We could beef up the avatarness of the penguins.
Create a "real" problem, that requires "real" problem solving. For example, what if global warming were to hit Club Penguin and things began to melt? It would be cool (pun intended) to let kids experiment with some of the larger issues, that have relevance to our environment, in this type of context. What if they let penguins buy cars; and have choices about what kind of cars to drive. There would need to be a marketing campain to get other penguins to purchase hybrid cars, and so on.
Add more collaborative play opportunities, with group sizes ranging from 2 to 16.
Start a penguin library -- they could have a library card. (or a penguin search engine like "Penguin Google")
Add more scavenger hunt types of activities.
Add a problem of the day, that is so hard that anyone would be challenged. Post the first person to get the answer.
Add a club penguin time machine Russell Miller, so you could play with the time component.
Increase the richness of the creativity tools available for your avatar (per Mitch Resnik's talk). (e.g., Sims).
Increase the number of platforms that Club Penguin available on, so kids can get to their igloos via a portable device, like their phone.
What if the Penguins could teach one another? It puts children in the position of thinking about "What's the best way to teach?"
What if the penguins (children) could build their own school? What would it look like?
uild pengions with a practice effect -- penguins could learn through different modes of learning. We could beef up the avatarness of the penguins.